Shaders
Live WebGPU shaders you can tune here and open in the studio as animated layers. Everything runs on your GPU. Nothing is uploaded, nothing installed.
TilesOpen →
Backlit tiles, each lit by its own wandering light
LumenOpen →
A glowing web of fluid lines and soft intersections
FluidOpen →
Domain-warped noise that churns like slow liquid
Dot matrixOpen →
A lattice of dots pulsing with the field beneath it
DitherOpen →
Ordered dither with the pixel as the unit — dunes, a vortex, an orb
Previews render live through WebGPU. Supported in Chrome and Edge 113+, Firefox 141+, and Safari 26. Without it, each tile shows a still frame.